General information


Subject type: Optional

Coordinator: Jorge Oter Gonzalez

Trimester: Second term

Credits: 6

Teaching staff: 

Angel Valverde Vilabella

Teaching languages


  • Catalan

Subject taught in Catalan. Documentation and web resources in Catalan, Spanish and English. 

Skills


Specific skills
  • E5_Design and make an audiovisual product (consisting of still or moving images), taking into account both its technical and artistic aspects, in all its components

  • E9_Apply the mechanical, electronic and digital principles of sound capture, amplification and recording for application to different platforms: shows, radio, television, audiovisual and multimedia. Postproduce the audio and add the sound effects of an audiovisual production

  • E10_Apply processes, methods and techniques to develop creativity and innovation in audiovisual production, multimedia development and video game programming

  • E11_Apply musical rules and languages ​​for music creation and sound recording in music production and the creation of electronic music for use as soundtracks in audiovisual productions

  • E13_Apply the principles of visual and sound design for the creation of presentation elements used in sound, audiovisual, television and show products

Transversal competences
  • T2_That students have the ability to work as members of an interdisciplinary team either as one more member, or performing management tasks in order to contribute to developing projects with pragmatism and a sense of responsibility, making commitments taking into account the available resources

Description


The subject aims to provide analytical and technical knowledge of the link between music and image. Examples of productions where music (or the lack thereof) play a prominent role will be analyzed and an attempt will be made to understand how music can be written that really contributes to improving the final product.

The artistic and technical processes, as well as the human resources necessary in the production chain of a soundtrack, will be described

There will be practical exercises that will gradually provide knowledge of the overall process. 

The final work of the subject consists of the production and recording of a soundtrack with orchestra.

 

 

Contents


1. INTRODUCTION.

Audiovisual language: Analysis of the narrative and communicative functions of the multiple sound elements.

History and evolution of the soundtrack, according to technological, social and economic context.

Areas of application: radio, TV, internet / multimedia, advertising, video games

2. Musical Preproduction.

Description of current methodologies.

Analysis of examples.

Preparation of analysis exercises for works of documentary musical setting.

3. Areas of musical application.

Areas of incidence and application, musical styles and genres, musical topics.

Analysis of examples from each area and the elaboration of proposals for practical work.

4. Types of production according to technology and budget.

Analysis and design of soundtrack productions based on budget, technology, timing.

Preparation for practical works of musical creation applied to kinematic sequence.

Creation of the work team and distribution of tasks

5. Production  

Elaboration of complete works for the analysis of audiovisual proposals, search for technical and human resources, organization.

Recording of a soundtrack with orchestra.

6. Post-production

Musical mix, formats and delivery.

Analysis of the previous activity and study of ways of improvement.

Final generation of content according to consumption format. 

Evaluation system


The subject is evaluated through the work done. 

- Activity 1: Musical setting of a documentary (10%)

- Activity 2: Production of a model for a logo. (10%)

- Activity 3: Music production for short films (20%)

- Activity 4: Musical production with orchestra (10%)

- Activity 5: Presentation of composers (10%)

- Activity 6: Analysis of a soundtrack (10%)

- Activity 7: Individual final exam (30%)

The final exam requires a grade of not less than 5 to weigh the rest of the activities. In case of non-compliance, the student must take a Recovery Exam, which also requires a grade of not less than 5 to weigh with the other activity grades.

Identification of plagiarism is considered a serious circumstance that may lead to a failing grade in the subject. In case of detection of plagiarism, the coordination of the degree will be informed so that the corresponding disciplinary measures can be taken

Class attendance of no less than 70% is required. In case of failure to do so, a complementary exam will have to be taken in the previous activities, which will replace the percentage attributed to the final practice (40%). The maximum final mark in this case will be 5.

 

 

REFERENCES


Basic

Hill, Andy (2017). Scoring the Screen: The Secret Language of Film Music. Publisher Hal Leonard Corporation.

Kruk, Michael, and Alexander, Joseph (2019). An Introduction to Writing Music For Television: The Art & Technique of TV Music. Publisher www.fundamental-changes.com.

Karlin, Fred and Wright, Rayburn (1990). On the Track: A Guide to Contemporary Film Scoring. Routledge Publishing

Complementary

Xalabarder, Conrado (2013). Music, an optical illusion. Editorial Libros en net.

Nieto, Jose (1996). Music for the image: the secret influence. Editorial Iberautor Cultural Promotions. 

Sweet, Michael (2014). Writing Interactive Music for Video Games: A Composer's Guide (Game Design). Addison Wesley Publishing